"A fine blade," Immeril muses to himself, as he picks up the Holy Avenger sword from the Blazing Skeleton's grave. The magic sword gives +1 to attacks against adjacent enemies, +3 if the enemy is Undead.
His keen elven eyes spot something to the south, so he carefully proceeds in that direction. He fires a Magic Missile at the Carrion Crawler off to the west, but Misses! The Carrion Crawler, alerted by the streak of magical energy, quickly scuttles closer. (
He rolled a 4 + 8 = 12 ... missed by 1. If the Hero misses with the Magic Missile power then the target is moved one tile closer to the active Hero.)
He then notices a large, crude, cave opening hidden behind some trees, in the cliff face. There are two guards - an Orc Archer and a Goblin Cutter, standing guard on either side of the trees blocking the entrace. But he was not careful enough - the flash of his Magic Missile was noticed! He hears a loud bellow from behind the trees. "What? An elf scum dares enter my village? Bring me his ears, I'm hungry for a chewy snack!" And with that, a large Orc wearing a wolf-skin pelt, steps out from behind the trees. Immeril also catches glimpses of at least three other humanoid-shaped beings behind the trees. The two guards look at each other, then at Immeril, and then back to each other, but do nothing.
(
Yes, this is the goal we've been searching for, the goblinoid camp. Obviously, the large Orc wearing the wolf-pelt seems to be in charge. Our goal is to kill all the goblinoids in their camp and rescue the Duke's children.)
The Orc Shaman actives on each Hero's phase, which makes it much more dangerous then a regular Monster. During Immeril's phase it moves one tile closer to the closest Hero - Immeril. It will then activate on every Hero's phase, after the Monsters they own have done their actions. The other Monsters in the camp were assigned to each Hero, they will be revealed upon that Hero's turn.
The Experience Point pool has 7 points in it.
Wen'keor control 1 Monster: TDB
Quiin controls 2 Monsters: a Cave Bear and one TBD
Raislin controls 3 Monsters: a Dark Talon, a Carrion Crawler, and a TBD
Immeril controls 1 Villain: an Orc Shaman, although this will pass to next player each Hero phase
Keyleth controls 1 Monster: TBD
Bruenor controls 1 Monster: TBD